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(1 edit)

I'm not gonna lie it was a lil confusing at first, I can deal with the bees but sometimes I was on  a higher platform and I couldn't hit the guy below me (I was begging and pleading for a crouch attack). Then it clicked when the alter ego came out- I later found out "dying" was part of the gameplay loop to collect coins, and restore sanity. I found this to be really friggin cool! Getting forced to get hit sometimes no matter what made me feel like an L gamer tho. Aye I got a marble for the small little child so its alright, speaking of the dialogue is pretty funny haha. Shrek out of 7 (also cool level transitions when the alter ego comes out)

(+1)

Thanks for your review.  Yeah, like I mentioned above, the level design was rushed at the end and being forced to take damage from an enemy below you isn't fair.  If we put out a v2.0 after the Jam the levels will be completely redesigned.