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Thank you for your kind words πŸ™‚!
That issue is unfortunately a bug πŸ˜“ — missed that one during the short test period. It was certainly not meant to be unfair.

As for the front mirror, it was a deliberate choice not to include one. Adding it would remove the need to switch views, as you'd be able to see and could aim for power-ups while looking backward, which would undermine the mechanic of managing both perspectives and the themeπŸ˜…. 
I appreciate you taking the time to play and share your feedback! πŸš€

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I assumed that this was a design decision and I can see why. I think with inverted controls it could still be a challenge. Anyway! Great game

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Oh...damn I should have let those inverted controls in it.. ;-)
Just before release I coded it to be normal in both view :-)
Maybe should not have done that, and could be indeed a good trick to let it be a challenge with mirrors both side...
Something to think about! Thanks for the mentioning!