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(1 edit)

This is a very challenging platformer. I really like the idea (as you can see from my game, I also implemented a dash mechanic) but I found the mouse control a little confusing and overall a little to difficult given the speed and tight expectations to make some jumps. I think its a difficult problem because I also tried allowing players to aim with the mouse and then decided to backtrack it so it’s all keyboard based. I saw you played mine and you seemed to like the mechanics, I’d love to hear more of your thoughts on my control scheme. I’m still debating and may change it for next round if I make it.