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That was fun! Was a bit confused on my first playthrough, particularly because there's no visible timer for cannon placement and and I wasn't sure why I was unable to place walls sometimes.

On my next playthrough though I got the hang of it, this game has a lot of potential if you continue working on it.

A visible timer for placing cannons, showing the wall currently being placed in a different colour so it's clear what shape it is when overlapping with already existing walls, and a marker after selecting a target with the cannons are some improvements which could make the mechanics more clear to the player.

Overall, great work!

Thank you for trying out our game! Each phase is on a timer and I had totally forgotten to add it into any of the other phases besides the building one, honest mistake on my part 😅.  I appreciate the feedback, the team will definitely consider this when we revisit the project.