Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is awesome! I can tell, despite the game centering around color, you thought about making it playable for colorblind people too. A very avant garde experience unlike anything I've ever seen before. The flat 3D models reminded me of NanaOn-Sha's body of work, which maybe was intentional?

I'm not gonna pretend I didn't feel extremely tense hearing the classical music in the final level. I will say the timing needs to be adjusted a bit though, since my last 30 seconds were in pure silence. The game also crashed afterwards, so was there meant to be an ending?

A button which allows the player to cycle in reverse order might be neat, but I'm not sure if it would break the game's balancing. Perhaps an easy, medium, and hard mode with different timers? A full game like this with zany cutscenes would be very cool and could very have its own genre name.

(+1)

thank you so much for playing through my submission and giving it your time. the game isnt meant to crash haha 😅 hopefully it was just the countdown timer hitting 0 or something as the final level does have an ending credits and button to return to the menu, my art style isnt inspired by NanaOn-Sha however on checking our styles are very similar and im glad to be compared to PaRappa the rapper anytime lol. i think it counts within the FPS genre although its more of an interact-em-up 

thanks for leaving a comment with your feedback, i enjoyed reading your suggestions for the game and think a difficulty system and reverse order object switcheroo-ing are fun ideas >:3

(+1)

Neat! Are there any other interact-em-ups of note that you looked at beforehand? And glad to hear.

Gave you a follow for potential future updates.