Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Very interesting idea, the monster scared me a little.

For my taste, you could tweak the settings a little to make the character movement a little more fluid. I was running into walls and got stuck a few times. A label above the health and the ammo would have understood a little better what it was. I would love to see how much hp the monster has since I put 15 bullets into him and did not get any feedback other than I hit. And no! I do not suck =(

The soundtrack was really catchy =)

sorry this wasn't very clear but the gun is not to kill the creature that follows you constantly and tries to punch you that creature is invincible. The gun is to kill the monsters who also have guns. The creature constantly following you is meant more to be a nemesis from resident evil type character. Thanks for playing! I will try to make this more clear in the post jam  version