I totally understand and I definitely don't want to rush a release, but I'll make them smaller and maybe not include a recap/outro everytime, since smaller releases don't need either anyway. It's just too punishing to not release a free to play game in shorter time spans, I need the publicity and can't go for the longer updates right now if I want to make this a living. :) Release a "project health release" sounds indeed like a good idea, like a 0.3.1 where I just focus on the smaller things, not certainly bugs, I'll see how this'll go in the future, thanks!