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(+1)

You mean to tell me this was your first game ever? Mine was like Rock, Paper, Scissors or something! Don't feel discouraged it didn't turn out how you wanted! Sure the opening cutscene came off rushed, I wouldn't censor the swearing, the dash could be faster, and having a controls section in the options would be useful, but at the end of the day?

You made a functional horror game with a not-so-common game loop or premise. The lighting had just the right balance of bloom and shadow to represent the duality of the theme. The particle effects seemed really natural. The sound department felt fairly polished, missing only stepping noises. With some touchups, there could be something here. Take it as a great learning experience and be proud of yourself.

(+1)

Thank you so much!!! I was really insecure about this game because I couldn't make some details I wanted it to have to add more variety, like some puzzles that can only be solved by swapping characters and more decor on both scenarios to create points of reference. Still, this good reception motivates me to keep on my work, even if I had insecurities about it!! <3