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(1 edit) (+1)

Wow, that first level sure was a flashbang huh? Unique idea for the jam, certainly. Although it's a bit loose with the idea of "two perspectives" you did adhere to the color palette rather well. I was able to brute force through each puzzle by just waving the shapes around, so maybe a condition to check the player's mouse isn't being held down is needed.

Cool game for sure. Almost a playable Rorschach Test. You're really talented at drawing.

I've always liked drawing, but never considered myself talented, so thank you for your kind words 🥹 and for playing my game!

I actually thought about the Rorschach Test when trying to come up with ideas =D


I see what you mean about checking the mouse hold and for the game jam build I deliberately set pieces to snap in place as soon as you move them close enough, because I thought this would feel more satisfying... And also hoped that rotated pieces will prevent full-on brute forcing lol But I'll test how your suggestion feels for the post-jam update! Thanks for the feedback!