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A jam submission

Whole PictureView game page

Colorful shape puzzle with a twist =)
Submitted by Neon Purple Cloud (@NeonPurpleCloud) — 1 hour, 10 minutes before the deadline
Rated by 17 people so far
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Game Engine / Tools
Unity

How does your game fit the theme?
The main goal of the game is to fit colored shapes into the black silhouette to reveal a picture in the frame, so the two points of view are as follows:
- Black silhouette and colored shapes when viewed separately
- Combined picture as a whole

Self-made & used stuff

Graphics / Art (e.g. models or textures)

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Comments

Submitted (1 edit) (+1)

I like this idea, and its fun to play and figure out what the shapes actually are, but for me personally its a bit of s stretch calling it two points of view, but i can see where you were coming from,

and  as the "real civil engineer" would say starting with the strongest shape a bold choice

Developer

Yeah, I agree that my "two points of view" are not physical or dimensional, but rather philosophic ones =D

But that's kinda the point, I wanted do to something unusual, that won't overlap with the other developers' ideas! Thank you for playing!

Submitted (1 edit) (+1)

Wow, that first level sure was a flashbang huh? Unique idea for the jam, certainly. Although it's a bit loose with the idea of "two perspectives" you did adhere to the color palette rather well. I was able to brute force through each puzzle by just waving the shapes around, so maybe a condition to check the player's mouse isn't being held down is needed.

Cool game for sure. Almost a playable Rorschach Test. You're really talented at drawing.

Developer

I've always liked drawing, but never considered myself talented, so thank you for your kind words 🥹 and for playing my game!

I actually thought about the Rorschach Test when trying to come up with ideas =D


I see what you mean about checking the mouse hold and for the game jam build I deliberately set pieces to snap in place as soon as you move them close enough, because I thought this would feel more satisfying... And also hoped that rotated pieces will prevent full-on brute forcing lol But I'll test how your suggestion feels for the post-jam update! Thanks for the feedback!

Submitted(+1)

Very cool idea with great artwork, really enjoyed it. The automatic snap mechanic is great but maybe a little too permissive. I think everybody has the same thought about the very first puzzle, not everybody dares to acknowledge it ;)

Developer(+1)

Happy you enjoyed the game! 

I'll try to tweak the snap mechanic in the post-jam update, just didn't want people to get frustrated with the puzzles that have a lot of pieces =)

Submitted(+1)

Very clever take on the theme! I really liked it. Very interesting first puzzle...

Submitted(+1)

Nice puzzle idea and used of colors.

Submitted(+1)

I love the idea of an alluded image, always to have a different image at the end. We all saw the first puzzle 👁️ Im not a huge puzzle guy, so this makes puzzles a little more fun for me. It was VERY satisfying just kinda knowing where the pieces go 80 percent down the line of putting it all together. I would be cool to have a timer to reward speed. coloring book / 10

Developer(+1)

I'm happy to hear you enjoyed the game even though puzzles are not your thing =)

I had a thought about adding the game stats like completion time and number of turns (cause there is a minimal number of turns you can solve each puzzle with) but couldn't fit it into the game jam deadline... I'll try to add this in the post-jam update!

Submitted(+1)

Very fun and satisfying! Even though it was daunting when many parts would appear, the reveal of the final result kept me going. Well done!

Submitted(+1)

Fun relaxing and polished game

Love the minimalist art style and use of the limited color palette

The way the heart pieces looked like a rose was cool

The controls were a little frustrating since I would try to click and rotate a piece but end up dragging it a tiny distance instead. You could implement something so that if the player accidently drags a piece it registers as a click instead.

Also there was a weird glitch where I would click near the upper right corner, causing the screen to turn red and music to glitch out

Developer

Thanks for the feedback! Glad you liked it =)

I have some ideas on how to fix the problem you mentioned with pieces not rotating if you move a mouse a bit, will try to add it in the post-jam update!

About the screen turning red, I think it happens when you click outside the game window and then drag the cursor in, so the window becomes 'selected'. My friend had this glitch too, but I'm not sure how to prevent this from happening... 🤔