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I had a smile on my face the whole time I was playing this game, and it gave me a hefty amount of chuckles. The art is amazing; it perfectly suits the mood, and the palette/color selection is exquisite. The character design is simply flawless.

I think the game has huge potential, so I hope you decide to keep working on it! If you do, I think the game would greatly benefit from a more complete UI, perhaps giving a preview (or hint) of how much you’d lose/win with each choice, and some sort of way to track who you helped (categorizing requests in moral areas, for instance, could be a way to shortcut this to prevent or mitigate decision paralysis). I get why you didn’t do it, as it could give away too much, which totally makes sense in a shorter game. However, in a more fleshed-out version, it could be crucial to keep the decisions strategically impactful—especially if you choose to procedurally generate or randomize the characters/letters/etc., as others suggested. Great job

So happy to hear this, thank you so much :D

Fun fact, there is actually like some events half complete for like a green or red prewiew to show you the losses and the gains, but decided to actually work on solving the bugs lol

I would like to actually continue this game some day, or at least to reuse the main mechanics and make something similar to it, and lots of the tips you suggested would probably make it into the final version ;)

Still glad you enjoyed, thank you!