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Thanks. Clementine is technically a CC0 asset I recolored for the jam, as well as most of the other assets. I really like how they came out and since they were all CC0, I'm thinking I might share them as a free asset pack at some point.

Definitely need to add some hidden walls to keep the player from falling out of the scene. Sorry I missed that. At this point my immediate postjam plans for the game are add those walls, an instruction about pressing Shift, and an option to press R to restart a level. Then I want to add 2 to 3 more levels, using mirrored screenshots to make adding each part of the mirrored world easier. (Still can't believe I did not think of that until after the jam.)

Cool you're interested in checking out more of my games! Most of them, including this one are not technically made in RPG maker, though several are made in Wolf RPG Editor, a free unaffiliated RPG software that also is really good for making topdown/jrpg type games.