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(+1)

I know exactly what you mean. When I was halfway through, I thought, "This isn’t as much fun as I was hoping—it’s basically trial and error."

I think with another week of development, I could add more levels that capture the intended feeling. Things like buttons, levers, movable obstacles, and a shader to make blocks above you fade out so you can see through would make a big difference.

Thanks for your feedback!