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Some comments in no particular order:

  • yeah, I should probably let players use real world food for the protein puzzle. The lab was the first area that was developed and bringing items into dreams wasn’t a thing back then.
  • if the diary say ‘…’ then there’s nothing left to do story wise. Most likely. I guess you can still have some generic conversations with the girls or explore the dream world for lore.
  • You’ll have to suspend your disbelief and assume the PC wants to turn back. I understand this might be a crucial RP aspect, but that approach would require writing and essentially developing 2 separate games. I’m already struggling that the PC could still be male or female in the story.
  • Have you ever played Yume Nikki? It’s exploration for exploration’s sake. That said, story segments will eventually be hidden behind dream exploration. For a while I made it convenient for people to experience the story without participating in exploration. That will change.
  • Case in point, because I was concerned players will miss the latest story even - nightmare with Yuri - doesn’t require finding her in the basement. And once the event is done, the flag updates to having already found her.
  • Yes, I suppose the story is lagging behind at this point. Last month gameplay was lagging. I only have so much free time in a day.

It looks like you know what you are doing!
I don't know Yume Nikki, but I like puzzle and exploration for the sake of it, I just think story bits can be a good tool to nudge the player in the right direction.
I've played quite a lot more since then and I am starting to feel I've reach the end of content (some "fillers" items, not a lot puzzle-less pieces nor piece-less puzzles, not much closed door left to open).
You really did a great job weaving the three areas together and it feel rewarding to loop around one and the other to try to bring stuff and states around. There's this feeling of setting up an insane route and trying to unfold it like clock work.

I found a glitch when you use ether next to the red ghost and get possessed, it kept the collisions disabled and removed the ether "leash", with this I found a hidden area I don't think I would ever found.
Clay doll crashed the game because I've just passed through decontamination (-1 index error on hip size).
I am stuck with a purple face huger despite going though all sort of transformation removal. I still not sure if there's layers of transformations that need to be peeled one by one and I'm still not sure what or when some transformations are kept through the day.

I am definitely hitting New game on the next update, try to rework my way there way with my notes.