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(+1)

From the title and thumbnail I expected the digging mechanic to be like "the" main thing and everything revolving around that, but in reality it was a walking sim with a shovel as melee to dig. The lack of checkpoints was a bit of a shocker as now only two games haven't had that and in my opinion this could've used that. The graphics were nice, but this isn't an art contest currently.

Thanks for all the feedback and for playing the game!
I had to choose on certain things if they would make it into the game or not due to a lack of time, sadly checkpoints was one of the things that didn't make it...