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(+1)

The art and character animations were really good! The Game of Life puzzle was a bit buggy, it seemed like it kept processing my input sequence after it should have stopped. Had to try entering the password a couple of times before it worked.

Over all nice work! I'm sad it was so short!

Squirrel: thanks for playing and for the feedback. The final puzzle was supposed to allow for feedback, for possible easter eggs. You’re right, though; in hindsight at this stage and this context, there is no need for player to be able to interfere with the sequence. In the updated version, once the proper sequence starts, player’s inputs won’t be processed anymore. 

The puzzle engine is looking for a specific sequence of live cells, over 8-or-so iterations. It removes an array entry every iteration, if it matches the “key”.

Technically, if the player knew the live cells sequence, they have 1 second per iteration for input that would be considered by the engine and could potentially hack-solve the puzzle.

For the bug you’ve found, I think it’s because the puzzles “solving key” array isn’t reset properly between retries. Definitely something I’ll look into. Thanks!

P.S. we’re thinking on adding more content after the game jam, without all the time pressure we hope to deliver more quality :) 

Radish: You are the first person to recognize The Game of Life! Congratulations! :D

(+1)

I'd love to play more when it gets updated! Dropped you a follow so I can stay up to date!

And the Game of Life thing I can't take credit for, I was streaming the game on discord and my friend recognized it immediately! Really cool idea to incorporate that as a passcode mechanism, especially cool with the theming of your game. Once again, awesome work!