Wow! i loved the vibe of this and the idea was so novel and interesting.
I thought the mechanics were a cool idea. I had some difficulty at first because i was standing on the fulcrum instead of next to it, but once i picked it up I was unstopable! 7 deaths at the end 💪. I thought the mechanics were well introduced bit by bit and the way they interacted was good and made for some engaging gameplay. Repelling the geists felt satisfying and winning a level felt good. I wish there were more levels, but thats a good sign because i obviously enjoyed it.
The art is lovely, the style is really fitting and everything works well together. The cutscenes were a great touch and it made the game feel super polished.
The soundeffects and music were well balanced. they added a thick layer of atmosphere to the game and gave a strong sense of forboding. It really fit well with the graphics and gameplay.
I liked that you provided options, its always nice to be able to tweak sfx and music and is much appreciated!
Thew only feedback I would have on improvement is to tighten up some of the hitboxes (or telegaph them more) and more content! its a really cool idea with loads of potential! great entry, well done!