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Dev Pirates

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A member registered Jun 30, 2016 · View creator page →

Creator of

Recent community posts

This was a fun, cute game. Made in 10 hours is pretty good. Loved the puzzles and I can really see this expanded on into something great. You got a good story, a fun projectile (much like in my game), an animal that helps you solve the puzzles, and a fun game. Good work! 

Thank you. I've seen a few games with fetch mechanics, all a bit different, but very fun. Thank you for playing!

Thank you for playing! The ball was something I spent a lot of time on to get feeling how I wanted it, and I kept tweaking here and there throughout.

Absolutely loved all of this game. No notes from me, really great game!

Great additions to the first round version that meet all the criteria for this round. This is a really fun game with a solid style and theme. Well done!

Very fun game. As far as the story task with projectile and animal requirements I think you nailed it. I loved that you had controller support! Well done!

Really good game with a great story. No notes on completing the theme and requirements of the round. I loved the everything about this game except having to shoot cute little rabbits.

Very well done! I loved everything about this game. I think you nailed the task and all the required extras, well done!

Great game! Good story with all the required mechanics done in a very fun and creative way. Well done!

I think I'm giving this game top marks because everything worked together real smooth and it was bug free for my playthrough. I wish there was more because I really liked the gameplay. Great game!

Thank you, I'm glad you like my stories. And thanks for playing!

Thank you! The art style is definitely GB Color inspired by Link's Awakening, so pretty similar to Bomberman Quest. Thanks for playing!

Awesome! Thanks for playing! I think there will be more even if I don't make it, I really like the concept.

Thank you for playing! Yeah, Link's Awakening was an inspiration for sure. I'm glad you enjoyed it.

Thank you and thanks for playing.

Thanks! The res is the same as the GB/GB Color.  I think there will be more even if it's outside of this jam, I'm really happy with the idea. Thanks for playing!

Thank you for playing and I'm glad you liked that mechanic. Been thinking about Crunkle since last year, I still need to make a full game with him.

Thanks and thank you for playing!

Oof, what a story. Sorry about college. Otherwise, still an interesting and fun mechanic. The game is still fun. 

A fantastic game. The story was good and well presented and the mechanics fit the round's theme very well. Well done!

I remember this game from the first round, and I thought I got the hang of it then, but this time around I feel very lost even after reading everything and trying a lot of different things. I reloaded it a few times, but I was not making any progress. Might come back after I'm done playing and rating the rest. Good work, there's a lot in here, might just need some better tutorials and building descriptions.

Great game. I loved the deaths becoming part of the story and allowing the progression. I dislike w being jump with a d but that's just a personal preference. Great game, I loved it! 

This was a tough game for me to play. Note: do not press the space key before the game starts or else it will crash.

The controls made it tough to play, the story was good and the mechanics in play were great ideas.

An interesting game, it was fun. But why is turn left the button on the right, and turn right the button on the left? Loved the cutscene, but the levels were more about fighting the UI and controls than it was solving puzzles so it wasn't really my thing. Well done game though despite it not being a fit for me.

A fun game, though tough for me.

It took me a while to figure out what the controls were. I first assumed it was like a first person where A and D turn and W and D are forward and backward. But then it seemed like it was more like a top down 2D game where WASD is move up, left, down, and right.

Anyway, fun concept and a good implementation.

Having the birds that are part of the story being the projectiles in the game is a great idea that worked very well. Fun game! 

Interesting take on mixing visual novel with a side scrolling shooter. Fun game.

Great game with,  I like these types of game wave games, they get addicting.

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I loved the style of game, I made one myself that I called "Doomish" a few years back for a game dev challenge. Good story and controlling the rat was great. Fun game. Too bad some bugs got in the way of the fun.

I remember playing the version of this game for last round and you've made some good improvements. Fun game!

Fun game with graphics and a palette I love. Good story, well done.

I loved the story and the mechanics. The puzzles were fun and challenging. Fantastic game!

The story was great and you got the projectile and animal mechanics in there with the bombs and cat. Fun game.

I really liked the dice throwing as the projectile mechanic and the story was great and engaging.  I liked the die mechanics as well, they were really fun. Great game!

Ah, very excellent spear mechanics and the dog was a great. Had some issues with the controls, but it was really fun.

I had fun playing this again with the updates. Well done!

The platforming and shooting were fun and a bit challenging. I think you got everything in there as far as the challenge of the round and it's a fun game.

The story was clear and well presented and the teleport bullets were great. I didn't feel like the animals in the game were that crucial. The game is fun and engaging and it was fun reaching the other planet.

The story was great and expressed very well. The top down shooter was fun and everything fit together very well. Very well done!

Thank you for the feedback and thanks for playing! I could see the geists being stunned for a beat after running.