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Thank you! There is in fact a bit of leeway (though maybe not as much as there could've been!), I'm assuming what might be happening with everything being tiny is that you've played it on a screen much larger than mine, feel free to correct me if I'm wrong - screen sizes are a toughie, can't really test on bigger screens on account of not having them. Maybe my choice of stretch mode wasn't the best, but just stretching textures to fit a bigger screen can look... 'ew' to put it mildly, esp with the pixel art font and other pixel perfect assets. Next time I might just add a toggle (if I can) to let the player decide whether to make that sacrifice, definitely good to know that can be an issue

As for the rest, thank you very much for the praise, and I'm glad the vibe I was going for landed well and that you enjoyed the puzzles!