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Thanks. Defold seems pretty cool, a bit barebones but well documented. The collection/game object/component is a bit weird coming from Godot, but started to get the hang of it in the end and I heard it scales well. Had to hack together letterboxing and my own camera though, which was new but pretty interesting to learn. And strings needs to be hashed for some performance reason. But I think it’s Lua that finally broke me.

IF THEN END : bit more to write but I guess it’s more readable or something

Not equal is ~= : kinda annoying on a Nordic keyboard but sure

Global variables : seems a bit dangerous but ok

Local variables are shared between instances : got me there, but can be kinda useful I guess

Array is a table with integers for keys : nope

I think understand that last thing wrong and it’s not that bad, but I’m so tired at this point of all the weirdness I need a break. Sorry, had to vent for a bit, a tad frustrated with this project.

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Understandable Vent, that seems rather unconventional and reasonably something to get frustrated over.