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inopagames

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A member registered 9 days ago · View creator page →

Creator of

Recent community posts

Thank you! I'm pretty happy how the animation turned out too.  Cooking an upgrade system atm. I'll  try to add some kind of alert upgrade in the next version. Thank you for feedback and playing!

Love to hear! Yeah, very beginner sound designer and no musical skills, so sound department is bound to lack for sure.  Something to improve on the next jam hehe. Thank you for playing!

Sweet story. Nice writing and lovely art, especially the cute maid Twi. Great use of the one room theme.

Pretty fun. Nice graphics too and I like the idea of conquering sea monster girls.

Got stuck at talking to the captain, I guess it's not finished? Very nice original art and lots of it. Gameplay and theme is spot on.

Shame you couldn't finish. Looks promising though, kinky idea.

Great gameplay and love the summoning idea.

Fun twist on the tentacle cliche. Funny story and great use of the themes. Lovely assets and animations.

Tightest gameplay of the jam. Very fun moving around. Looks polished and professional, very impressive. A nice payout at the end.

Favorite looking game of the jam. Excellent assets. Pretty fun gameplay and great animations. Amazing use of the slime theme but would have loved more tentacles hehe. Some bugs, like getting pushed inside a wall and stuck in all fours after sex (or maybe I just don't know how to get up ahah). And not sure if it's my setup or what but moving the camera was a bit jerky.

Altogether personal best of jam. Great use of theme. The tentacles look and feel great. Loved how you end up with a mass of writhing tentacles, looks very cool. Great original artwork. Nice story and lovely atmosphere, great use of the song.

Sexiest game of the jam. Very immersive gameplay and nice writing.

Thank you! Animating jiggly things is so fun hehe.

Hehe very good point. I'll add hints in the description or in new version. 

But the aim is to destroy as many tentacles as you can, either by fucking them or shooting goo at them or as collateral in explosions. Fucking absorbs them and gives a you a stat boost, and if you do it perfect they explode and everything close by into their essence, which you can collect for a tiny stat boost. They get more rowdy after they spawn and start to glow, at which point you can't control them anymore, can't absorb them and take damage.

Color change is just cosmetic at the moment. Considered giving a stat boost depending on the color, but got sidetracked by the other systems.

Thank you for playing!