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my brother, you know that your game NEEDS to run on a website? or it won't be Judged, it's on the rules

(2 edits)

Yes I know I've read the rules...
The only ways I can achieve that is by either rebuilding the whole game in an old and outdated version of unreal engine 4 that had html5 packaging support or via pixel streaming platforms that are all charging pretty expensive subscriptions and also charging people's playtime...
It's been almost two days of struggling trying to package the game. Even had quite some issues just packaging for windows...
I'll try migrating it to that old version of unreal that can package to web but some people online said it's a nightmare to do...
Here are the supported packaging options from Unreal Engine...

They won't play it unless it is in browser and you have 9 days I would give it a go