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(1 edit)

Hello Undermax, 

thank you for adding the experimental options ! I tested it and it helped me a lot for my project, stats penalties ares really useful
I noticed a compatibility problem for the display of weapons or the durability counter which doesn't appear in menus with Vizustella's Items and Equips Core, I think it's because the items aren't stacked the same way but I know that since their code is obfuscated there's not much you can do about it.
And I can do without this plugin because your durability system is more important for my project.

The only real problem I had with this version is that it seems that items that are completely broken with zero durability are not all saved and are repaired after reloading the save, i tried on a game version with only the plugin and the patch and I had the same problem, broken weapon are not saved, do you know where the problem could be ? 

Thank you again for your work ! 

(1 edit)

Hey friend, thanks to you for your patience, and I sincerely apologize for any inconvenience caused 🙏🏻

I'm trying to figure out in more detail what's causing all these issues. From what I've found so far, it seems to be related to the initialization of the equipment, but I still don't fully understand why these problems are happening.

I think I've found a possible solution that might help you resolve these issues.

I'm sharing the documentation, which I have already attached to the plugin, so you can read it:

https://undermax.itch.io/durabilitymz/devlog/872840/update-alternative-v123

Try testing with that version to see if it works at least a little better with the adjustments I'm asking you to apply.

I'll stay tuned for any other issues. Regarding the compatibility topic, I haven't even started addressing that yet, as this is a much higher priority to fix.

Preview Image:



Best regards!