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That is a good question, Ezer! 

I once considered to give readers the option to be a woman/man MC, but there are a couple of things I considered:

1.) I don't know how to program it ๐Ÿ˜… I also don't know how the codes work with grammar (if MC is woman will use 'she', if man will use 'he').

2.) a man and woman will have different reactions so the codes, again, will be more complicated (from what I know, a man will have more logic based choices, while a woman will often go with her heart/emotion-based choices). 

3.) the romance options will also be affected since the MC can be female/male. I imagine there will be at least 1 female love interest. Now don't get me wrong, I respect LGBT, but I prefer making male love interests ๐Ÿ’– 

4.) the CGs will also be more complicated since this means I will need to make 2 versions each (1 for male MC & 1 for female MC). That is too much work for me as a solo gamedev Q_Q

With all those things considered, I chose to stay making female MC and I don't think it'll change >_<; thanks for asking though!

Thank you for your detailed reply! Tbh, I played plenty of games where changing the gender didn't change that much - sometimes romance options remained the same as MC's choices. although yeah, question of CGs and pronouns would remain and complicate the work.

 Thank you for the insight into your choice and work! I find it truly interesting to see the glimpse of work put behind the result work we see.