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(+1)

Thanks a lot for playing and for the kind words! :D

Indeed the hitbox size was an issue that some players faced during the (short) playtesting we did (too large hitboxes made the game trivial, too small made it too punishing). With more time we could have implemented some adaptive hitbox or a smarter solution, but sadly we only had time to balance the hitbox size. Anyways, glad to hear you had a lot of fun despite this difficulty! :)