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(+1)

This was a fun little game, with nice clean movement and art. I would have liked a little more feedback on when I was replacing one segment's powers with a new segment (I was confused by that), and some more options for weapons would be nice.

I agree with other posters that any audio might be nice (I can recommend the rfxgen tool for crafting some appropriate sounds for arcade style games).

I encountered a bug (no pun intended) after I died and started a second run in that the first wave of enemies never ended after the last enemy was slain.

(1 edit)

True, extra feedback on that interface seems necessary given that replacing isn’t usual for this kind of game. I’ll also try out rfxgen, thanks for the pointer. 🐛🔨😐