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It’s a shame the game was so short because it was a fun platformer. The tutorial was both useful and funny, with clear instructions and entertaining text. There was a hint about a boss, but unfortunately, it wasn’t there…

The controls worked well, and graphically, it had a cute and unique style. The dreamy music fit perfectly with the game. The color palette was used, but the theme was a bit more difficult to see. With the current black and white sometimes you could not see the enemy in the grass.. You should check real good before jumping.

For a  first jam this was a very good prototype...well done... Looking forward to see more game projects in the future.

A solid platformer for our jam—great job! 😊