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(+1)

Really cool transition between scenes (or cutscenes?)! The lights, the perspective, and the camera work - are all really cool!

My main issue was not having the attack "blow" visualization, which made it hard to understand how close you should come to attack, etc. Also, the sound of enemies dying is a bit too pittyfull, I kept feeling bad for punching those beautiful creatures, as if I'm the villain here :)

Great submission, especially for the first one!

Thank you so much for the comment and nice words! We do agree we could've focused more on some kind of attack animation, but we were really short on time.

> I kept feeling bad for punching those beautiful creatures, as if I'm the villain here :)

I see :)


Again, thanks for the comment!