Really cool transition between scenes (or cutscenes?)! The lights, the perspective, and the camera work - are all really cool!
My main issue was not having the attack "blow" visualization, which made it hard to understand how close you should come to attack, etc. Also, the sound of enemies dying is a bit too pittyfull, I kept feeling bad for punching those beautiful creatures, as if I'm the villain here :)
Great submission, especially for the first one!