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(2 edits) (+1)

No. It already is pinned on the top.

Ow, I meant on top top. Top of the page, not top of the viewport. Because the user tools is following the viewport, at least on my end.

By default, if I scroll down the page, it'll follow.
Using absolute positioning it'll stays on top.

So what kinda works is making the tools static. For whatever reason, it creates a new section with only the tools in it and the rest of the page below.

The user tools HTML structure is directly on top of the game page. So I guess if it were changed to static position, it’ll be treated as another ‘section’ of the page. Instead of floating buttons, on top-right corner.

User tools' HTML. Under it is the #wrapper element (the project page container).
User tools with its position sets to 'static'.

Though, the second CSS codes I provided should be able to force it to use this layout:

User tools, with responsive styling on desktop.