Oh ok I see, I must have missed hiding the picture when drawing an undiscovered reputation. The picture is meant to cover the window so there is no x/y options, I can add it to a future update. Can you paste this into the bottom of the js file and let me know if it solves the issue?
//----------------------------------------------------------------------------- // Refresh //----------------------------------------------------------------------------- CGMZ_Window_ReputationDisplay.prototype.refresh = function() { if(!this._reputation) return; this.setupWindowForNewEntry(); this._pictureSprite.hide(); this._completedSprite.hide(); (this._reputation.isDiscovered()) ? this.loadReputationPicture() : this.drawUndiscoveredReputation(); };