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Yeah, the mind is a bit too easy to deplete when its all based around struggle or trying to get back up on your feet, while the only way to regain it is to masturbate.
For my point of understanding it feels very unbalanced at first, but it is a very early build and not easy to add a character into a world where the old core mechanics are still in the game.

Like for example some dungeon parts are not available, so you get these short rooms with nothing happening in them.
Some are even with prison barred loot boxes and other stuff, but there is no way to open them.

And lets not forget about that the movement are taken from the other game and slapped to this one, because there is actually no real free movement, because your character sometimes wont move to certain location because of how a NPC would want or not want to move in the game, and that goes for the player too.

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And you cannot even have a "Lock on" function like some games do, where the character can aim themselves at the nearest enemy once you do things like "Hold down right mouse button", so you can actually aim your weapon of choice at their clothes. Also, allowing us to change the control layout of the player should help a lot better as having our characters and the enemy all flail around like inflatable tubemen in an attempt to hit each other is pretty stressful.

The one good control-wise was the "Skirting" mechanic, where we can give our enemies the slip with minimal stamina loss... And it is funny to have our characters just slip through the dungeon and imagine them reading a newspaper while they do so.

Another was the polite "Enemies do not engage you while you have an inventory open". It can lead to comical moments where your character is looking at the inventory with an enemy right behind them with a weapon out, which can result in picturing your character is just looking inside a chest with their butt sticking up and the enemy is just standing there, tapping their foot and waiting for you to finish.

It helped to reduce the stress of being chased around by enemies with full bars of health while you have a piddling one percent of health left because the game doesn't allow you to buy health items when you start off, and you have no health regeneration at all.