Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Small update - Implemented comments

So I just implemented comments for our language. The language now supports single-line comments. The symbol # (hash) is used to write comments, just like in GDScript. Anything to the right of # character in a line gets ignored when tokenizing. It was by far the easiest thing to implement.

Edit:

Single-line comments are replaced with multiline comments. Anything in between #.....# will be ignored by the Lexer.

Also my exams are close. I am taking a break from this project till they are over.