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(+1)

Yay the crash is fixed!!

Really fun concept and I love the three sections of gameplay that was really close to being a super addictive game loop. Discovering potion recipes was fun, but I think I would have appreciated a recipe book that unlocks them once I learn a new recipe. That way you can have some experimenting and discovery but don't have to write it down on a piece of paper. (I instantly forgot how I made my first Magic potion and didn't write it down lol)

The game loop also ended when I realized I didn't have anything to buy with the gold from completing potion orders, so I didn't have an incentive to keep going.

But I had a lot of fun on my first few runs! I liked the collection mechanic and felt really good to get a ton of resources. I also liked the drag and drop system in the lab, making the potions was fun too.

Overall great job and look forward to seeing if you expand this! A fresh take on the survivors genre.

(+1)

Thank you for giving my game a second try. I'll try to expand the gameplay of the game (like adding a shop where you can spend the money you earn). I think I have an idea for the recipe book you mentioned. It would work in such a way that you could store potions that you have made and see what kind of ingredients are in them.  I would also like to make the potions work in the combat section as well, but I will have to look into the ballencing of it. I'm really grateful that even though the game was a bit buggy at first, you had the patience to wait until I uploaded a fixed version.