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[DevLog 2] Game dev is hard

Hello again, peeps! I finally have an update for you.

First, I would like to share three things I learned about game dev over these past few days:

  1. Game development is HARD
  2. Game development requires a LOT OF HOURS
  3. Game development is ADDICTING

I have been working on this little game obsessively, going to sleep late and even working on it while on the plane.  Since we have limited time and I'm a beginner, it has been a struggle, but the game is finally starting to shape up.

As you know the core loop is simple: kill all the enemies, go down the hole to the next level! Can you make it all the way to the end?


So far fully functional I have:

  • Movement, combat, going through levels systems
  • A power up that doubles your fire rate!
  • Three different enemies, one has all sprites done
  • Two weapons, the fast and furious machine gun and the precise and powerful sniper rifle


What I need to work on:

  • Designing all the levels
  • Lots of play testing and lots of polishing to make sure the game is fun and functional
  • Beginning and end cutscene
  • Sprites and animations for some enemies (and maybe improve the art I already made)
  • ?? SECRET FEATURES ??

Phew... That's it for now. Thank you for reading, and I hope you guys can play it and leave your feedback soon!