EDIT
It's finished! You can play it here: https://itch.io/jam/brackeys-3/rate/574066
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Oh no, monsters have captured your beloved and fled to the center of the earth!
With the initial shock subsided, your fear gives way to anger, your head is inundated with thoughts of retribution...
You'll make them pay.
Armed with a machine gun and a steel resolution, you delve...
Into the Depths
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Hey, guys!
This is my first dev log for my first game! I'm so excited to be participating in a game jam, you don't even know.
My game will be a top-down shooter with a simple objective: kill the enemies, find the hole, delve deeper into the earth, rescue someone... maybe.
So far, I've focused on creating the minimum viable core of the game:
I'm proud to already have a playable game. It might be a crappy game, with poor gameplay, poor design, poor graphics, no sound, only two test levels... BUT IT WORKS!! *blast the horns*
I won't have a lot of time this week, so to avoid scope creep I'm keeping my ideas in check and trying to work on priorities. Here's what I plan to work on next:
ESSENTIAL STUFF TO WORK ON
- Make cursor
- Make at least 10 decently designed levels
- Make menu
- Create an ending screen before highscore
- Design simple GUI
- Add sounds
- Make simple pixel art sprites
- Add music (no idea how I will do this, if someone wants to provide music for this game, feel free to join me!)
NICE TO HAVE BUT NO IDEA IF I WILL HAVE THE TIME
- Add more enemy variety, with different behaviors
- Add level mechanics, like traps, destructible walls or other fun stuff
- Add fun, unique guns that change up the gameplay
- Add some actual story beats
- Blood splatters!!
- Lots and lots of other "game juice" and polish!
That's all for now. Thanks for reading and I hope you'll try out my game when it's ready. ;)