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(+1)

The presentation and story telling in this is actually beautiful, like it's a really simple story but it still moved me which is something I would never expect from a game made in three days and the desolate and bleak atmosphere fits well with it. 

A minor nitpick I have with the game play is that I wished movement inputs were buffered, it feels frustrating to press a button to quickly move out the way of a seal only for the input to get eaten and then the seal to hit you. 

But other than that the quality of this is incredibly impressive for the time scale