I did another version, this time I increased the actor count. The error message says that the limit of 32 has been breached, so I increased that limit considerably. You'll see the number on the score panel at the top, right next to the word 'enemy' (it's temporary, just to make sure you're on the right version and can see the actor count). Link:
https://drive.google.com/file/d/1lMJKJFznNUsNJK2sVS4_aVbNBURqVtTc/view?usp=shari...
(Edit: added new modifications around 03:55 AM GMT, please download again if you got it before).
I had reports about other issues from other players, but nothing on that stage. They're more related to CD32 version, which isn't your case. But let's see what happens with that increased number of actors on this new version I'm sending now.
Your WinUAE config isn't needed now, because I was finally able to make it crash on my configuration too. I also recommend that you avoid leaving too much candles and objects behind (you must destroy as much as possible) because they accumulate on the level and cause the limit to be more easily breached. If nothing works, I may try to compile the project on other versions of the engine, older or newer, until we find a version that works for you. Thanks again!