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Correction, assassin armor pierce only gives incorrect amounts at earlier percentages, probably due to rounding if I had to guess. At 100% it goes through all armor, assassin is absolutely better. But as for orbital, I’ve had it do an amazing job at activating vampire ice and static. Lava, however, is an on land effect, meaning that it only activates with regular attacks, burst, multicast, etc. This is almost absolutely because of orbital, as otherwise it’d instantly form an impenetrable barrier of lava. The reason I focus so much on late game, though, is because I don’t tend to struggle with early/mid game, so long as I don’t get really unlucky with dice, but by all means that’s where orbital shines and armor shred sucks.

Stacking bullet speed is very valuable in the mid game though, as with high bullet speed, orbitals can make you effectively invincible with enough damage. So long as you target large slimes (or red caterpillars when necessary) before they reach your orbs, nothing can really get through it. Also bullet speed is just useful, as it causes you to lose less bullets when you switch targets and helps with red caterpillars which are otherwise too fast.

TBH I made the comment about orbital not knowing you could target enemies by clicking 😅. Orbital card is still overpowered for those reasons you listed above, i dont know if you thought i was trying to discredit it or anything, its still an amazing card by itself. The reason i say you dont need insane bullet speed to use orbital is that if you focus on adding small flames and damage its practically better than upgrading bullet speed. Its up to you personally whether you want to upgrade small flames themselves for them to be stronger or if you want to upgrade bullet speed (it’ll be weaker but better for you overall because of slimes and caterpillars). I’d say bullet speed is better to upgrade if your focusing on multiple cards, but if your focusing on orbital upgrade those corresponding cards first. Also you really shouldn’t run Armor shredder or assassin early game because those enemies dont really have armor (also i haven’t been effected by that assassin armor glitch) and assassin at lower percentages is still better than armor shredder at lower percentages.

(+1)

Don’t get me wrong, the armor glitch isn’t significant in any way. It’s just that at 95% armor pierce you’re only piercing, like, 80%. And all I was doing with orbs was trying to give more examples of why it’s so good