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Each level is supposed to be something that the party needs/wants but doesn't have. For example, if the party doesn't have any spells that let them fly or rope, they might want the Grappling enchant so they can reach new places. It's really hard to tell with a puzzle game if puzzles are too difficult or not solo lol. 

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Hi! I really like the concept of this game, but as others have mentioned I also am struggling a bit with understanding which item we are in lack of.

I'm currently playing, and I got lost at level 3, where we have Theo, the cat + some other party member(elvish rogue, gnomish barb and human fighter)

I believe that Theo the cat has ability described in a paper with title "meow", in which we have a list of enchants that are available to the party and we shouldn't even bother selecting any of them.

I try to apply logic from previous levels here, one thing that whole party lacks is same language, so I believe a correct enchantment must be "Speaking Languages", but which item? 

P.S. I don't want to bruteforce the solution, but rather understand what I'm missing =]

Oh I understand the confusion. Honestly the wizard was just a cat for extra flair and I didn't think about what that would mean. The wizard being a cat doesn't matter to that level and I'm going to change it for clarity. Thanks!

(+1)

I just patched level 3 as it was extremely confusing. Thanks for helping me balance it!

Thanks, will check it out again later today!