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Ah, so good to hear from you again. I had hopes you would post in January and you did! Single devs are the ones who struggle the most when it comes to making a game because they need to manage their work without interfering with their life.

I'm happy to hear(?) that this game is still getting a lot of (well-deserved) support even after more than a year from launch. Your games have a lot of dedication put into and very creative approachs, and I think their success reflect that.

Keep up the good work, bit!

Aw, thanks Dino. And I will. With projects like this it's very much a marathon, not a sprint. Just gotta keep a good pace.