I really like this idea! There are a few problems however. The art is amazing, however the initial impressions leave a lot to be desired. It would be better to start on a smaller map in order to give the player more time to get accustomed to the mechanics. Additionally, the way the enemies spawn encourage camping as well. The fact that enemies have different weapons that you can use against them is really damn awesome. However, I would simplify the energy system and communicate the ways it drains / grows. Solid game!
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Thanks Vickyboi! Yep totally agree about it being ideal to have multiple stages. Unfortunately the time crunch has made this more a prototype than anything, but in the future I think it would be cool to have "worlds" that you slowly unlock by accessing more and more trees. Good note about the camping and energy communication. Thanks a lot!