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An incremental (roguelite?) dungeon builder game, nice.

I like the idea of you, the player, being a the actual dungeon.

The game does not need some more polish/feedback to the player, and maybe a fixed point from where the adventurers arrive. Right now, with poor timing, you place a room right when an adventures spawns at the beginning of the previous room.

Overall cool concept, works well enough, good job.

Thanks for playing! 

We wanted to make what happens in each room a bit more informative for the player, but unfortunately we ran out of time.