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(+1)

the name caught my attention, i had to see what it was about

very hilarious take on chess! i enjoyed the silly tacos and hot dogs flying around during the battle segments, and i noticed that the trajectory of the projectiles resembled how the piece moves. i think some simple sfx and an announcement for winning the game could help a lot... at least i think i beat the game, because i defeated the enemy king and now i'm just stuck in battle mode forever.

i enjoyed it, congrats on the jam submission!

Thanks very much! Yes, I agree that SFX & animations would make it a lot more enjoyable!

Yes, you technically beat the game. However, that is probably a bug, as it’s supposed to show when you defeated the king haha. For some reason, I have some small bugs that occur in battle that I couldn’t fix. I think it’s due to manually making some physics calculations in the battle (in Godot, I need to switch to using RigidBody2D instead of CharacterBody2D), which causes a piece to disappear but not be reported as dead – the king piece is probably just outside of the world.

Unrelated, on the chess board, I also had some bug once where the enemy rook went through my pawn to attack another piece. I’ve never been able to recreate it again though.