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(+1)

I absolutely love this possession mechanic and toss. I think it really has a lot of space to play in while feeling like a unique approach to this kind of platforming puzzle game. It being your first game, you killed it, small nitpicks here and there, the play button to launch in gave me some trouble, it took me a few throws off the edge to realize that the mob needed to move to the exit, so maybe making the end location a bit more obvious for the puzzle level. I didn't expect that the sword to fall through the platforms when you 'miss' your target, not even a complaint, just unexpected. Overall you did a great job, this was really fun! 

Thanks so much for the comment, I highly appreciate the feedback. The sword falling through the platform is a bug I'm still intending on fixing but I ran out time when it came to the jam.