This is such a cool concept and you all executed it with so much style; the little hat, the incredible character and gorgeous animations, the gentle soundtrack, it was truly delightful to explore.
I loved that the decisions behind the gameplay felt so deliberate, too, the slow, weighted footsteps, how easy it was to trample your own crops, how ill-suited your weapons were for farming (yet all the ways in which they had been adapted for their new purpose were so thought-through and intuitive).
The artwork reminded me of the board game Scythe, which I mean as one of the highest compliments I can give.
Truly a unique and soulful game, good job to everyone who worked on it!