This game is great! I really enjoy the vibe and the atmosphere. Slowly grinding out enemies while I'm just hanging out in a discord call with my friends is a delight. I wish there were more visual indicators for being able to exit or enter areas since that's not very clear to me. As well what upgrades you keep when you die versus what you lose I haven't been sure about. But I do enjoy the slow grind of progress, the dance between kiting the enemies and getting attacks in, and it feels like each village I reach gives me a significant bump in power that it makes me excited to get to the next one. I think it's absolutely delightful, great job!
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I'm glad you enjoyed it, and appreciate your feedback!
When you buy the upgrades, they have a picture of the sword or the hero next to them. Since you're the sword, you keep those upgrades forever. When your hero dies, you start over with a new one, so those are temporary. I was hoping that would be intuitive but it's always hard to get it right without iteration and testing.
I'm glad the progression felt good to you, I spent awhile tweaking hoping there was enough to motivate you to keep pushing forward, while grinding enough to avoid death.