A good Sword based auto battler. Hard is true to its name and required some slight cheesing for me to win. The shop resetting when it got full still has me annoyed at times and lead to some losses. The lack of healing made the game extra difficult.
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Yeah, most of that is understandable.
- The shop quickly resetting without notice was definitelt frustrating. I could have added a visual countdown timer for a reset when its full.
- The lack of healing was mainly my blunder. I forgot my game was supposed to heal characters by X% of their max health when they enter a new area.
Thanks for playing my game!