That sudden reveal with the boss dropping its armor was crazy. Difficulty felt well tuned. I think that the tank was a little *too* weak, I found myself just relying on the ball and the turret. But it's tough because if it was too much stronger, then I might have stopped using the turret. I think it needed to find a new niche, like maybe its bullets fired slower, but were faster. Still, impressive that you got those 2 different modes of mobility in the game. I think you did great on art, and the music, while simple, was pretty nice! My only complaint sound wise was in the tutorial, all the sounds are so synched together that they play loud enough that people in the house asked if I was okay, haha. I think you've got a lot to be proud of for a solo project, all in all!