Yo the game idea is soo cool, but I found it frustrating!
Am i Dumb ? I'm stuck at the 3nd floor lol. I start the game with 2 hp, I can't even move now since it cost 2 hp. I think the game will be way better if :
- refill hp between level ?
- moving shouldnt be related to heal (maybe teleport cost life, but not the moving action). this mechanic is so weird, i just spamm "end turn" until enemies are in my range to kill them, because it's better that way than spending 2 heal on moving. Ok, I just understood that deleted card give one movement,
- having one or two slots to keep somes cards, some times the cards pool is so bad i just have to pass my turn to get a new hand
- since the game is all about having hp, if you draw the card 2 hp healing, you instant win the floor
- enemy are in range but i can't target them (look scren shot below)
hey! Thanks for playing! And yes !! There's some balance issue but I think I can clarify few things to make your play experience a little better haha.
When you "recycle," you get to move the amount of space equal to the card COST for free, so cards like "bleed" with 3 cost would allow you to move a lot.
I didn't have time to add logic for "stuck" level, so I put a "unstuck" button you can click to regenerate the map in the beginning of each level. It goes away as soon as you play a card.
Anyways thanks for playing and providing feedback! I'm excited toale improvements on this!