Hilarious concept, I felt like the ghost of the victim haha
Took me a little bit to get acclimated to the controls but I got there. Good job on the level design! Took me a while to realize the water was an hazard, some more feeback you're getting "hurt" would`ve been nice. But other than that good atmosphere, audio and visual polish. A sensitivity setting would also be important for next time, but I managed with thrid party software cause it`s often neglected in game jams.
Well done, and looking forward to what you guys do next!