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(+1)

Hilarious concept, I felt like the ghost of the victim haha

Took me a little bit to get acclimated to the controls but I got there. Good job on the level design! Took me a while to realize the water was an hazard, some more feeback you're getting "hurt" would`ve been nice. But other than that good atmosphere, audio and visual polish. A sensitivity setting would also be important for next time, but I managed with thrid party software cause it`s often neglected in game jams.

Well done, and looking forward to what you guys do next!

Glad you enjoyed it and thanks so much for taking time to play our game and give us feedback. We'll definitely add some better visual feedback when your Evidence is harmed - that's a really good idea!

We did add a way to tweak the sensitivity setting in the settings menu, but you're not the only one who missed it. Sounds like we need to call attention to it too.